Energy Bar Toolkit 3.0.0 is here!

  • By uberadmin
  • 26 February, 2015
  • Comments Off on Energy Bar Toolkit 3.0.0 is here!

It’s been a tough fight, but finally we’re here! Energy Bar Toolkit 3.0.0 with native Unity GUI (uGUI) support has been released!

Unity UI is a new feature that has been introduced in Unity 4.6. Starting with the first beta releases it’s received very good reviews from game and tool developers. Actually uGUI made all existing GUI toolkits deprecated. Don’t get me wrong, there are still many great tools out there but Unity UI from now on will receive more and more attention from tool developers like us. That’s why we’ve decided to rewrite our bars to Unity UI!

What will you find in 3.0.0?

4b995353-cb52-42dc-8336-6bf640892461Energy Bar Toolkit 3.0.0 is everything that the previous version had plus a new version of renderers to make it work with the new Unity UI system. We did our best to bring 100% functionality from Mesh renderers into the new uGUI renderers, so the migration will not require giving up some features that Mesh renderers had. Many features such as screen anchoring and font rendering are now natively supported by Unity UI now, thus the inspector of Energy Bar Toolkit bars is simpler than ever before! We’ve also implemented some neat editor features to make it more consistent with the rest of Unity3D interface.

We’ve made some big rearrangements inside Energy Bar Toolkit directory and in the main menu. First we’ve marked all Mesh bars, OnGUI bars and textures for both of these as deprecated. In the main menu these are hidden under one additional menu category and for the directory structure you will find the old stuff inside _Deprecated directories. This needed to be done because if texture is chosen to be imported as Unity UI sprite, it cannot be used as Mesh renderer texture or OnGUI texture.


As an addition we’ve created a new filled bar effect that is available only for uGUI renderer. It’s called a tilled effect and it allows you to configure this kind of bar animation:


The future

Lately Energy Bar Toolkit was suffering from the lack of new features. Now it’s changed because with the new UI system our codebase was reduced  by about 70%! Now it will be a lot easier to add new things than before! Stay tuned for the new features that are about to come!